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INSTALLATIONS
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Crush |
Interactive 3D sound and visual installation (2010) |
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Sub Terra Installations |
Three multi-channel sound installations from "Sub Terra" (2008). |
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Barely:Part-1 (and Part-2) |
Spatial sound and architectural installation, working with thresholds of perception (2007/2008). |
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Microclimates III-VI |
Four part installation with 3rd-order ambisonics spatialisation based on environmental recordings from the west of Norway (2007). |
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Boundary Conditions |
Spatial sound and architectural installation, 2nd-order ambisonics spatialisation and interactive electromechanics, using collision avoidance modeling and theatrical use of the voice (2003). |
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Adsonore |
Site specific public space interactive installation based on a model of the human immune system (2004). |
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Displaced:Replaced II |
Sound and video installation with interactive graphics and sound controlled by real-time weather conditions, using full 3D 1st-order ambisonics decoded over a cubic array (2001). |
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Rain Forest Cycle |
Four-channel installation playing a 24 hour four-channel recording from the Costa Rican rain forest (reduced to 8 hours) (2000). |
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Mimetic Dynamics |
Interactive installation with sound, video, electromechanics and other media using a real-time velocity field simulation (1999). |